06.05.2009, 13:20
Vom 15. Oktober 2008
Q&A: Blizzard’s Executive Vice President of Game Design Rob Pardo | GameLife
Wired: Yeah, it was a while ago since you guys have done any console stuff, but with these new consoles, the Xbox 360 and PlayStation 3 it’s theoretically possible for you to port these new games, and there’s good money in that. Are you guys looking at that?
Pardo: It’s definitely something that we’re evaluating. It’s something that … right now we’re really focused on making the game on PC. It’s something that I do think — just kinda talkin’ — Diablo, out of our different franchises that are currently in development, would be the one that probably could actually go to consoles, but we don’t have any current plans right now to do that.
Derzeit wollen sie es nur für PC machen! (Also zumindest damals...)
Vom 5.9 2008 (Seite 3 oben)
Crispy Gamer - Interview: Detailing Diablo III: The Jay Wilson Interview - Page 3
Crispy Gamer: With a more simplified UI, it seems to lend itself well to the possibility of coming over to consoles. Would you like to see this game brought over to the Xbox 360 or PlayStation 3?
Wilson: We don't have any specific plans for a console port right now. We don't see ourselves as a PC developer, which probably sounds humorous considering we've made almost exclusively PC games. The only console ventures have been ports. I think that's mostly because of inertia and the types of games that we make. RTSes don't work really well on consoles, barring as of recent a few exceptions that I will give credit to for being able to break that barrier. World of Warcraft is not a game that would easily be translated into a console app. I don't see how you possibly could because of the UI.
I would say that out of all of the games that we've made, Diablo is probably the easiest to put on the console; I think it could be translated. There are a couple challenges in the controls that would have to be overcome. I do think it's possible to overcome them, but right now, it's more a problem of inertia -- we're focused on our PC and Mac development, and don't have the capacity to focus on console.
Auch hier wird die Konsole nicht ausgeschlossen, aber gaaanz hinten angestellt! Erst PC und Mac, dann vielleicht Konsole!
Außerdem, überleg doch mal, wer eine Konsole hat, der ist meist auch im Besitz eines PCs/Macs, auf dem er/sie zocken kann!
Falls ich noch über weitere Quellen stolpere, poste ich die meinetwegen auch noch!
Q&A: Blizzard’s Executive Vice President of Game Design Rob Pardo | GameLife
Wired: Yeah, it was a while ago since you guys have done any console stuff, but with these new consoles, the Xbox 360 and PlayStation 3 it’s theoretically possible for you to port these new games, and there’s good money in that. Are you guys looking at that?
Pardo: It’s definitely something that we’re evaluating. It’s something that … right now we’re really focused on making the game on PC. It’s something that I do think — just kinda talkin’ — Diablo, out of our different franchises that are currently in development, would be the one that probably could actually go to consoles, but we don’t have any current plans right now to do that.
Derzeit wollen sie es nur für PC machen! (Also zumindest damals...)
Vom 5.9 2008 (Seite 3 oben)
Crispy Gamer - Interview: Detailing Diablo III: The Jay Wilson Interview - Page 3
Crispy Gamer: With a more simplified UI, it seems to lend itself well to the possibility of coming over to consoles. Would you like to see this game brought over to the Xbox 360 or PlayStation 3?
Wilson: We don't have any specific plans for a console port right now. We don't see ourselves as a PC developer, which probably sounds humorous considering we've made almost exclusively PC games. The only console ventures have been ports. I think that's mostly because of inertia and the types of games that we make. RTSes don't work really well on consoles, barring as of recent a few exceptions that I will give credit to for being able to break that barrier. World of Warcraft is not a game that would easily be translated into a console app. I don't see how you possibly could because of the UI.
I would say that out of all of the games that we've made, Diablo is probably the easiest to put on the console; I think it could be translated. There are a couple challenges in the controls that would have to be overcome. I do think it's possible to overcome them, but right now, it's more a problem of inertia -- we're focused on our PC and Mac development, and don't have the capacity to focus on console.
Auch hier wird die Konsole nicht ausgeschlossen, aber gaaanz hinten angestellt! Erst PC und Mac, dann vielleicht Konsole!
Außerdem, überleg doch mal, wer eine Konsole hat, der ist meist auch im Besitz eines PCs/Macs, auf dem er/sie zocken kann!
Falls ich noch über weitere Quellen stolpere, poste ich die meinetwegen auch noch!