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Jay Wilson: Bind-on-equip for high end items
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Hab gerade den folgenden Artikel entdeckt:

Diablo III for PC - Preview - G4tv.com

Bezüglich Items fans ich folgende Stelle interessant:

[INDENT]G4: Will any items be, to borrow a World of WarCraft term, “Soulbound” or is everything freely tradeable?

Wilson: We have no “Soulbound” or bind-on-pickup, except for quest items. We do have bind-on-equip for the highest end items in the game. We targeted, roughly, any item above level 85. These we will do as bind-on-equip. The reason for this is that we want people to be able to trade them, but we also want to remove the high-end items from the economy. One of the greatest ways that you can do that is with bind-on-equip. What we don’t want is to have a situation where you find something on the ground like, “Oh, man. This would be a perfect weapon for my Monk. Oh, but I just picked it up and now it’s on the wrong character.” We don’t want that at all. Most of our focus on Diablo is as a trading game. So, if you take trading out of the item space, you ruin the core of the game. Finding a really great item that is not for you is still a great event because it means you have a bartering tool to get the item that you do want. We definitely want to make sure that that still exists.[/INDENT]

Finde die Idee nicht schlecht. Was ist eure Meinung dazu?

mwind


Nachrichten in diesem Thema
Jay Wilson: Bind-on-equip for high end items - von mwind - 26.08.2009, 08:17
Jay Wilson: Bind-on-equip for high end items - von Na_Dann_Ma_GoGo - 26.08.2009, 11:37

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