26.08.2009, 17:16
(Dieser Beitrag wurde zuletzt bearbeitet: 26.08.2009, 17:26 von $urfin'Bird.)
Hey!
Kollege hat mir soeben ein Interview geschickt, in dem Jay Wilson bestätigt, dass es Items gegen wird die nach dem Ausstatten an den Charakter gebunden sind. Will ich euch natürlich nicht vorenthalten
G4: Will any items be, to borrow a World of WarCraft term, “Soulbound” or is everything freely tradeable?
Wilson: We have no “Soulbound” or bind-on-pickup, except for quest items. We do have bind-on-equip for the highest end items in the game. We targeted, roughly, any item above level 85. These we will do as bind-on-equip. The reason for this is that we want people to be able to trade them, but we also want to remove the high-end items from the economy. One of the greatest ways that you can do that is with bind-on-equip. What we don’t want is to have a situation where you find something on the ground like, “Oh, man. This would be a perfect weapon for my Monk. Oh, but I just picked it up and now it’s on the wrong character.” We don’t want that at all. Most of our focus on Diablo is as a trading game. So, if you take trading out of the item space, you ruin the core of the game. Finding a really great item that is not for you is still a great event because it means you have a bartering tool to get the item that you do want. We definitely want to make sure that that still exists.
Quelle: Diablo III for PC - Preview - G4tv.com
Was sagt ihr dazu?
Ich finds einfach nur schrecklich
Hui, da hab ich mich in Thread namen verschrieben, natürlich bind on equip
Kollege hat mir soeben ein Interview geschickt, in dem Jay Wilson bestätigt, dass es Items gegen wird die nach dem Ausstatten an den Charakter gebunden sind. Will ich euch natürlich nicht vorenthalten
G4: Will any items be, to borrow a World of WarCraft term, “Soulbound” or is everything freely tradeable?
Wilson: We have no “Soulbound” or bind-on-pickup, except for quest items. We do have bind-on-equip for the highest end items in the game. We targeted, roughly, any item above level 85. These we will do as bind-on-equip. The reason for this is that we want people to be able to trade them, but we also want to remove the high-end items from the economy. One of the greatest ways that you can do that is with bind-on-equip. What we don’t want is to have a situation where you find something on the ground like, “Oh, man. This would be a perfect weapon for my Monk. Oh, but I just picked it up and now it’s on the wrong character.” We don’t want that at all. Most of our focus on Diablo is as a trading game. So, if you take trading out of the item space, you ruin the core of the game. Finding a really great item that is not for you is still a great event because it means you have a bartering tool to get the item that you do want. We definitely want to make sure that that still exists.
Quelle: Diablo III for PC - Preview - G4tv.com
Was sagt ihr dazu?
Ich finds einfach nur schrecklich
Hui, da hab ich mich in Thread namen verschrieben, natürlich bind on equip