<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><description></description><atom:link href="http://www.diablo-3.net/blues/bluetracker-us.xml" rel="self" type="application/rss+xml" /><title>BluePostTracker</title>
<link>http://www.diablo-3.net/blue-tracker</link>
		<item>
		<dc:creator>Lylirra</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Further_clarification_on_35%25pvp_reduction_for_melee_needed-7810091183.html</link>
		<title>Further clarification on 35%pvp reduction for melee needed</title>
		<pubDate>Mon, 01 Jun 2015 00:00:00 +0200</pubDate>
		<description>“01/30/2013 10:00 PMPosted by JookCan a blue kindly explain that if this overwrites my base 30% and i only receive 5% more or does it mean than i retain my 30% while entering the scorched chapel and receive 35% more while in there.Totally understandable question. Barbarians and Monks are only receiving an additional 5% reduction while in the Scorched Chapel (on top of the 30% reduction they already…”</description>
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		<item>
		<dc:creator>Lylirra</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Clarification_on_%26quot%3BNew_Crafted_Items%26quot%3B_please...-7592202084.html</link>
		<title>Clarification on &quot;New Crafted Items&quot; please...</title>
		<pubDate>Sat, 01 Mar 2014 00:00:00 +0100</pubDate>
		<description>“01/15/2013 02:28 PMPosted by IgnatiusFive Affixes + The Primary stat, which counts toward the six affix limit.Correct!”</description>
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		<item>
		<dc:creator>Lylirra</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Don%26%2339%3Bt_confine_duel_areas%21-7592642035.html</link>
		<title>Don&#39;t confine duel areas!</title>
		<pubDate>Sat, 01 Feb 2014 00:00:00 +0100</pubDate>
		<description>“01/14/2013 02:28 PMPosted by AstynaxI dont understand why so much time was wasted to create new maps for duelling which have no purpose other than for duels, which they state are just for fun, no reward, no added benefit...The world that you play through normally wasn't designed for player vs. player combat, so it doesn’t translate well to dueling. There are just too many variables that could wrea…”</description>
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		<item>
		<dc:creator>Vaeflare</dc:creator>
		<link>http://www.diablo-3.net/bluepost/please_add_the_ability_to_TURN_OFF_friend_requests-7592401832.html</link>
		<title>please add the ability to TURN OFF friend requests</title>
		<pubDate>Sat, 01 Feb 2014 00:00:00 +0100</pubDate>
		<description>“01/14/2013 01:04 PMPosted by BurningJC007We’re definitely aware that friend requests from spammers are less than ideal, and we're currently working on some further improvements that should reduce the number of requests you encounter.Y U change avatar? o_OWe figured it was about time we shape-shift into something a bit more Diablo III-savvy. ;) I couldn't resist a black and white, tiger-striped, Ch…”</description>
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		<item>
		<dc:creator>Lylirra</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Death_and_drop_quality-6933875564.html</link>
		<title>Death and drop quality</title>
		<pubDate>Sun, 10 Nov 2013 00:00:00 +0100</pubDate>
		<description>“10/23/2012 09:11 AMPosted by GrimmstalkerNV 5 stack and fighting a pack, if you die then finish the pack does this impact the quality or quantity of drops or is it still the same RNG %?The loot gods care care not for your sacrifices. (Or, in other words, your character deaths do not affect item drop rates or quality).”</description>
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		<item>
		<dc:creator>Vaeflare</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Knock_Knock-6413081322.html</link>
		<title>Knock Knock</title>
		<pubDate>Fri, 08 Nov 2013 00:00:00 +0100</pubDate>
		<description>“08/23/2012 03:15 PMPosted by MistakesBanelings, Banelings, Banelings oooooh! Like Banelings, Banelings, Banelings whoooaaaa!I approve of this reference. :) We love player creations like that, and Nerd Alert and HuskyStarcraft’s parody video was played around here quite a lot after its release. One might even say that….*puts on sunglasses*…it was explosive.Yeaaaahhhh!”</description>
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		<item>
		<dc:creator>Vaeflare</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Criticising_Diablo_3-7415136592.html</link>
		<title>Criticising Diablo 3</title>
		<pubDate>Thu, 01 Aug 2013 00:00:00 +0200</pubDate>
		<description>“01/08/2013 04:54 PMPosted by atom428Regarding the death timer: The incrementing death timer is actually being removed in 1.0.7.could we please pick a direction and stick with it? sorry to complain but i had to get it out.We feel that as the game has evolved and stands now, there are sufficient penalties associated with character death, so the incrementing death timer it doesn’t feel necessary anym…”</description>
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		<item>
		<dc:creator>Lylirra</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Funny_thing_about_patch_day-6893570448.html</link>
		<title>Funny thing about patch day</title>
		<pubDate>Wed, 10 Apr 2013 00:00:00 +0200</pubDate>
		<description>“10/16/2012 01:06 PMPosted by KrogothicThis is classic, extend downtime, locked threads, no bluespost (but lurking), haha. they have set a true standard.We provided an update about maintenance in the dedicated maintenance thread. We will continue to provide updates in that thread as they become available until the game is up and everyone can play. :)In the meantime, there's no need for us to repeat…”</description>
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		<item>
		<dc:creator>Vaeflare</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Update_on_Upcoming_Changes_to_Rubies-7810050948.html</link>
		<title>Update on Upcoming Changes to Rubies</title>
		<pubDate>Thu, 31 Jan 2013 22:15:02 +0100</pubDate>
		<description>“We’ve been listening to your feedback, and we agree it’s weird for different Rubies to function differently, especially if it’s hard to tell the difference.  Based on this, we’ve decided that going forward, all Rubies will use the new calculation, and we’ll be buffing all Rubies to account for the difference in calculation.  We’re still in the process of evaluating what we want the final numbers t…”</description>
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		<item>
		<dc:creator>Vaeflare</dc:creator>
		<link>http://www.diablo-3.net/bluepost/Non_bound_Marquise_Gems-7708952131.html</link>
		<title>Non bound Marquise Gems</title>
		<pubDate>Thu, 31 Jan 2013 20:27:02 +0100</pubDate>
		<description>“As noted in the patch 1.0.7 PTR patch notes, Marquise gems should be account-bound, although the designs for them are not account-bound. There’s currently a bug on the PTR, however, that’s causing some slippery Marquise gems produced by Covetous Shen not to be account-bound. But we've had a chat with him, and those gems should become account-bound shortly as well – either in a future PTR build or …”</description>
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